// -*- mode:C++; tab-width:2; c-basic-offset:2; indent-tabs-mode:nil -*-
//
// Copyright (C) 2000-2005 by Roger Rene Kommer / artefaktur, Kassel, Germany.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public License (LGPL).
//
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// License ACDK-FreeLicense document enclosed in the distribution
// for more for more details.
// This file is part of the Artefaktur Component Development Kit:
// ACDK
//
// Please refer to
// - http://www.acdk.de
// - http://www.artefaktur.com
// - http://acdk.sourceforge.net
// for more information.
//
// $Header: /cvsroot/acdk/acdk/acdk_core/src/acdk/lang/sys/BoehmGCAllocator.h,v 1.13 2005/03/07 13:47:28 kommer Exp $
#ifndef acdk_lang_sys_BoehmGCAllocator_h
#define acdk_lang_sys_BoehmGCAllocator_h
#include "core_threadsys.h"
//#ifdef ACDK_HAS_BOEHMGC
#include "HeapFrame.h"
#include "core_mutex.h"
#include "core_fastmutex.h"
#include "ObjectLockPool.h"
#include "SysRefHolder.h"
#include "BoehmGC.h"
namespace acdk {
namespace lang {
namespace sys {
#if defined(ACDK_DEBUG)
#define GC_DEBUG
#endif
/FONT>
ACDK_DECL_SYS_CLASS(BoehmGCAllocator);
class ACDK_CORE_PUBLIC BoehmGCAllocator
: public AbstractAllocator
{
public:
BoehmGCAllocator()
: AbstractAllocator(NoRefCountAllocatorType | AutoGcAllocatorType, core_string("BoehmGCAllocator", false))
{
}
static void finalizer_callback(void *slot, void* user);
/* ###old implementation
void* allocateObject(size_t size);
void deallocateObject(void* ptr);
*/
virtual void* allocate(size_t size, AllocatedType at = RawMem);
virtual void deallocate(void* ptr, AllocatedType at = RawMem);
void* gcalloc(size_t size, AllocatedType at) ;
// Allocator
virtual void* raw_allocate(size_t size, AllocatedType at);
virtual void raw_deallocate(size_t size, void* ptr, AllocatedType at);
virtual void listObjects(::acdk::lang::ref::NotifyObjectEventListener* listener, int flags);
};
class ACDK_CORE_PUBLIC BoehmGCHeapFrame
: public HeapFrame
{
RBoehmGCAllocator _allocator;
//## not implemented yetGC_warn_proc _oldWarn;
public:
//static void gc_debug_messages(char *msg, GC_word arg);
BoehmGCHeapFrame(RHeapFrame top = Nil, int flags = HeapHasGC | HeapIsConsGC, const char* name = "")
: HeapFrame (top, flags, name),
_allocator(new BoehmGCAllocator())
{
//## not implemented yet_oldWarn = GC_set_warn_proc(gc_debug_messages);
}
virtual ~BoehmGCHeapFrame()
{
/* ## not implemented yetif (_oldWarn != 0)
GC_set_warn_proc(_oldWarn);
*/
}
virtual void add(const acdk::lang::Object* obj, size_t size) { }
/** will called after finalize, before 'delete obj' */
virtual bool onDestroy(acdk::lang::Object* obj) { return false; }
/** will called in ~ObjectBase(); */
virtual bool removeObject(const acdk::lang::Object* obj, bool recursiv = true) { return true; }
virtual bool hasObject(const acdk::lang::Object* obj, bool recursiv = true) const
{
return false;
}
virtual void printObjects(sys::core_output& os, bool recursiv = true) const { }
virtual int objectCount(bool recursiv = true) const { return 0; }
virtual size_t totalAllocated(bool recursiv = true) const { return 0; }
virtual bool checkCyclicReferences(bool recursiv = true) const { return false; }
virtual bool gc(bool recursiv = true);
virtual bool gc(const acdk::lang::Object* obj, bool recursiv = true)
{
return true;
}
virtual void listObjects(::acdk::lang::ref::NotifyObjectEventListener* listener, int flags)
{
}
virtual Allocator* allocator() { return _allocator.getImpl(); }
};
} // namespace sys
} // namespace lang
} // namespace acdk
//#endif //ACDK_HAS_BOEHMGC
#endif //acdk_lang_Allocator_h
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