// -*- mode:C++; tab-width:2; c-basic-offset:2; indent-tabs-mode:nil -*-
//
// Copyright (C) 2000-2005 by Roger Rene Kommer / artefaktur, Kassel, Germany.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public License (LGPL).
//
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// License ACDK-FreeLicense document enclosed in the distribution
// for more for more details.
// This file is part of the Artefaktur Component Development Kit:
// ACDK
//
// Please refer to
// - http://www.acdk.de
// - http://www.artefaktur.com
// - http://acdk.sourceforge.net
// for more information.
//
// $Header: /cvsroot/acdk/acdk/acdk_core/src/acdk/lang/sys/Garbage_Heap.h,v 1.9 2005/03/07 13:47:28 kommer Exp $
#ifndef acdk_lang_sys_Garbage_Heap_h
#define acdk_lang_sys_Garbage_Heap_h
#include "HeapFrame.h"
namespace acdk {
namespace lang {
namespace sys {
using namespace acdk::lang;
/**
This heap does only Reference Counting without Garbage Collecting.
*/
class ACDK_CORE_PUBLIC Garbage_Heap
: public HeapFrame
{
protected:
size_t _allocated;
int _objectCount;
public:
Garbage_Heap(RHeapFrame top = Nil, int flags = HeapIsThread, const char* name = "")
: HeapFrame(top, flags, name),
_allocated(0),
_objectCount(0)
{
}
virtual ~Garbage_Heap();
//virtual void add(const acdk::lang::Object* obj, size_t size);
//virtual bool removeObject(const acdk::lang::Object* obj, bool recursiv = true);
//virtual bool hasObject(const acdk::lang::Object* obj, bool recursiv = true) const;
//virtual void printObjects(sys::core_output& os, bool recursiv = true) const;
//virtual int objectCount(bool recursiv = true) const;
//virtual size_t totalAllocated(bool recursiv = true) const;
//virtual bool checkCyclicReferences(bool recursiv = true) const;
virtual bool gc(bool recursiv = true);
virtual Allocator* allocator() { return stdalloc(); }
//virtual bool gc(const acdk::lang::Object* obj, bool recursiv = true);
virtual void listObjects(::acdk::lang::ref::NotifyObjectEventListener* listener, int flags);
};
} // Sys
} // Lang
} // acdk
#endif //acdk_lang_sys_Garbage_Heap_h
|