_allocator | acdk::lang::sys::BoehmGCHeapFrame | [private] |
_flags | acdk::lang::sys::HeapFrame | [protected] |
_name | acdk::lang::sys::HeapFrame | [protected] |
_refCount | acdk::lang::sys::SysObject | [mutable, protected] |
_setInFieldToNil(const acdk::lang::Object *obj, bool recursiv) | acdk::lang::sys::HeapFrame | [virtual] |
_threadId | acdk::lang::sys::HeapFrame | [protected] |
_throwNullPointerException() | acdk::lang::sys::SysObject | [static] |
_top | acdk::lang::sys::HeapFrame | [protected] |
add(const acdk::lang::Object *obj, size_t size) | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
addRef() const | acdk::lang::sys::SysObject | |
allocator() | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
BoehmGCHeapFrame(RHeapFrame top=Nil, int flags=HeapHasGC|HeapIsConsGC, const char *name=) | acdk::lang::sys::BoehmGCHeapFrame | [inline] |
checkCyclicReferences(bool recursiv=true) const | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
dispose() | acdk::lang::sys::HeapFrame | [inline, virtual] |
flags() | acdk::lang::sys::HeapFrame | [inline] |
gc(bool recursiv=true) | acdk::lang::sys::BoehmGCHeapFrame | [virtual] |
gc(const acdk::lang::Object *obj, bool recursiv=true) | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
hasObject(const acdk::lang::Object *obj, bool recursiv=true) const | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
HeapFrame(RHeapFrame top=0, int flags=HeapIsThread, const char *name=) | acdk::lang::sys::HeapFrame | |
listObjects(::acdk::lang::ref::NotifyObjectEventListener *listener, int flags) | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
name() const | acdk::lang::sys::HeapFrame | [inline] |
objectCount(bool recursiv=true) const | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
ObjectHeap class | acdk::lang::sys::HeapFrame | [friend] |
onDestroy(acdk::lang::Object *obj) | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
printObjects(sys::core_output &os, bool recursiv=true) const | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
releaseRef() const | acdk::lang::sys::SysObject | |
removeObject(const acdk::lang::Object *obj, bool recursiv=true) | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
setUpFrame(RHeapFrame up) | acdk::lang::sys::HeapFrame | [inline] |
SysObject() | acdk::lang::sys::SysObject | |
threadId() | acdk::lang::sys::HeapFrame | [inline] |
totalAllocated(bool recursiv=true) const | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
up() | acdk::lang::sys::HeapFrame | [inline] |
up() const | acdk::lang::sys::HeapFrame | [inline] |
~BoehmGCHeapFrame() | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
~HeapFrame() | acdk::lang::sys::HeapFrame | [virtual] |
~SysObject() | acdk::lang::sys::SysObject | [virtual] |