| _allocator | acdk::lang::sys::BoehmGCHeapFrame | [private] |
| _flags | acdk::lang::sys::HeapFrame | [protected] |
| _name | acdk::lang::sys::HeapFrame | [protected] |
| _refCount | acdk::lang::sys::SysObject | [mutable, protected] |
| _setInFieldToNil(const acdk::lang::Object *obj, bool recursiv) | acdk::lang::sys::HeapFrame | [virtual] |
| _threadId | acdk::lang::sys::HeapFrame | [protected] |
| _throwNullPointerException() | acdk::lang::sys::SysObject | [static] |
| _top | acdk::lang::sys::HeapFrame | [protected] |
| add(const acdk::lang::Object *obj, size_t size) | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
| addRef() const | acdk::lang::sys::SysObject | |
| allocator() | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
| BoehmGCHeapFrame(RHeapFrame top=Nil, int flags=HeapHasGC|HeapIsConsGC, const char *name=) | acdk::lang::sys::BoehmGCHeapFrame | [inline] |
| checkCyclicReferences(bool recursiv=true) const | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
| dispose() | acdk::lang::sys::HeapFrame | [inline, virtual] |
| flags() | acdk::lang::sys::HeapFrame | [inline] |
| gc(bool recursiv=true) | acdk::lang::sys::BoehmGCHeapFrame | [virtual] |
| gc(const acdk::lang::Object *obj, bool recursiv=true) | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
| hasObject(const acdk::lang::Object *obj, bool recursiv=true) const | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
| HeapFrame(RHeapFrame top=0, int flags=HeapIsThread, const char *name=) | acdk::lang::sys::HeapFrame | |
| listObjects(::acdk::lang::ref::NotifyObjectEventListener *listener, int flags) | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
| name() const | acdk::lang::sys::HeapFrame | [inline] |
| objectCount(bool recursiv=true) const | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
| ObjectHeap class | acdk::lang::sys::HeapFrame | [friend] |
| onDestroy(acdk::lang::Object *obj) | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
| printObjects(sys::core_output &os, bool recursiv=true) const | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
| releaseRef() const | acdk::lang::sys::SysObject | |
| removeObject(const acdk::lang::Object *obj, bool recursiv=true) | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
| setUpFrame(RHeapFrame up) | acdk::lang::sys::HeapFrame | [inline] |
| SysObject() | acdk::lang::sys::SysObject | |
| threadId() | acdk::lang::sys::HeapFrame | [inline] |
| totalAllocated(bool recursiv=true) const | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
| up() | acdk::lang::sys::HeapFrame | [inline] |
| up() const | acdk::lang::sys::HeapFrame | [inline] |
| ~BoehmGCHeapFrame() | acdk::lang::sys::BoehmGCHeapFrame | [inline, virtual] |
| ~HeapFrame() | acdk::lang::sys::HeapFrame | [virtual] |
| ~SysObject() | acdk::lang::sys::SysObject | [virtual] |