// -*- mode:C++; tab-width:2; c-basic-offset:2; indent-tabs-mode:nil -*-
//
// Copyright (C) 2000-2005 by Roger Rene Kommer / artefaktur, Kassel, Germany.
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Library General Public License (LGPL).
//
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// License ACDK-FreeLicense document enclosed in the distribution
// for more for more details.
// This file is part of the Artefaktur Component Development Kit:
// ACDK
//
// Please refer to
// - http://www.acdk.de
// - http://www.artefaktur.com
// - http://acdk.sourceforge.net
// for more information.
//
// $Header: /cvsroot/acdk/acdk/acdk_core/src/acdk/io/ConsoleCharWriter.cpp,v 1.15 2005/03/27 12:03:40 kommer Exp $
#include <acdk.h>
#include "ConsoleCharWriter.h"
#include "ConsoleWriter.h"
#include "CharToByteWriter.h"
#include <acdk/locale/UCS2Encoding.h>
#include <acdk/locale/AsciiEncoding.h>
namespace acdk {
namespace io {
ConsoleCharWriter::ConsoleCharWriter(ConsoleOutChannel fd, IN(acdk::lang::Object) iolock, IN(acdk::locale::REncoder) encoder)
: AbstractCharWriter(iolock)
, _encoder(Nil)
#if !defined(ACDK_OS_WIN32)
, _out(new (allocator()) CharToByteWriter(new (allocator()) ConsoleWriter(fd), _encoder))
#else
/FONT>
, _handle(NULL)
#endif
/FONT>
, _channel(fd)
{
_encoder = (encoder != Nil ? encoder : acdk::locale::Encoding::getEncoding()->getEncoder());
#if defined(ACDK_OS_WIN32)
_handle = GetStdHandle(fd == CoutOutChannel ? STD_OUTPUT_HANDLE : STD_ERROR_HANDLE);
DWORD mode = 0;
// test if there is really a console
if (GetConsoleMode(_handle, &mode) == FALSE)
{
_handle = NULL;
_out = new (allocator()) CharToByteWriter(new ConsoleWriter(fd), _encoder);
}
#endif
/FONT>
}
ConsoleCharWriter::~ConsoleCharWriter()
{
}
void
ConsoleCharWriter::writeChar(char c)
{
writeChar((ucchar)c);
}
void
ConsoleCharWriter::writeChar(uc2char c)
{
SYNCTHIS();
#if defined(ACDK_OS_WIN32)
if (_out == Nil)
{
DWORD char_written;
BOOL berg = WriteConsole(_handle, &c, 1, &char_written, NULL);
return;
}
#endif
/FONT>
_out->writeChar(c);
}
void
ConsoleCharWriter::writeString(IN(RString) str)
{
SYNCTHIS();
#if defined(ACDK_OS_WIN32)
if (_out == Nil)
{
DWORD char_written;
RString ts = str->convertToNative();
BOOL berg = WriteConsole(_handle, ts->native_c_str(), ts->length(), &char_written, NULL);
return;
}
#endif
/FONT>
_out->writeString(str);
}
void
ConsoleCharWriter::flush()
{
SYNCTHIS();
#if defined(ACDK_OS_WIN32)
if (_out == Nil)
return;
#endif
/FONT>
_out->flush();
}
void
ConsoleCharWriter::close()
{
#if defined(ACDK_OS_WIN32)
if (_out == Nil)
return;
#endif
/FONT>
_out->close();
}
RWriter
ConsoleCharWriter::getWriter(IN(acdk::locale::RDecoder) decoder)
{
acdk::locale::RDecoder dec = decoder;
if (dec == Nil && _encoder != Nil)
dec = _encoder->getEncoding()->getDecoder();
#if defined(ACDK_OS_WIN32)
if (_out == Nil)
return new ConsoleWriter(_channel);
#endif
/FONT>
return _out->getWriter(dec);
}
} // io
} // acdk
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